TECHNICAL EXPERIENCE

UNREAL ENIGNE 4/5

BLENDER

AFTER EFFECTS/PREMIER

SUBSTANCE 3D PAINTER

HOUDINI

MIRO

  • Unreal Engine: Niagara particle systems and real-time VFX implementation

  • Asset production process, modelling and PBR texturing

  • Skilled at creating cohesive, immersive enviroments.

  • Worked with Motion-Captured data, and key-frame animation

  • An eye for composition and cinematography

  • Experience with storytelling and an understanding of post-production pipelines

  • Lighting techniques inside Unreal Engine

  • Live Link facial motion capture iOS –> Unreal Engine

  • Experience with taking a shot from previs, through to final resualt

  • Editing video in Adobe Premiere/After Effects

  • Compositing and rotoscoping in Adobe After Effects

SKILLS

Hello i’m Anton. I am passionate artist studying Animation/VFX at Futuregames. I love to push the boundaries of visual storytelling. May it be cinematics for film or games with VFX.

I am now actively seeking opportunities as a junior VFX/Lighting / Cinematic Artist Internship, that provide the right experience. What you can expect from me is a highly dedicated and motivated artist—someone who strives to deliver AAA-quality results while continuously learning and improving on the craft.