THE LAST OF BODEN

Timeline

Team Size

4 developers

Unreal Engine - Miro

VFX Artist

4 weeks,

through February 2025

Role

Software

Progress of the VFX before implementing in the movie.

Over the course of four weeks, our team at Futuregames created a 30-second cinematic short capturing the moment a zombie outbreak begins. Using Unreal Engine 5.5.3, we focused on delivering a visually compelling and immersive experience, blending lighting, cinematography, animation, and VFX.

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Mozart