THE LAST OF BODEN
Timeline
Team Size
4 developers
Unreal Engine - Miro
VFX Artist
4 weeks,
through February 2025
Role
Software
Progress of the VFX before implementing in the movie.
Over the course of four weeks, our team at Futuregames created a 30-second cinematic short capturing the moment a zombie outbreak begins. Using Unreal Engine 5.5.3, we focused on delivering a visually compelling and immersive experience, blending lighting, cinematography, animation, and VFX.


